UFC 4 comes with all the bells and whistles that you’d expect from an MMA video game, including new game modes like the online Blitz Battles, cool locations such as the Kumite and Backyard, and novelty fighters that include Tyson Fury, Anthony Joshua, Kimbo Slice (RIP), and even Dana White. I’m happy to report that the pre-release talk was true, but that doesn’t mean there aren’t some holes that prevent UFC 4 from reaching its potential. UFC 4 was more accessible via grapple assist and easier striking inputs, submissions were more intuitive, and connected profiles meant players could earn customization XP across all game modes. In the lead up to the release of EA Sports UFC 4, I was offered several looks at the game, and as is usually the case, all the right things were said. After the fight you find out they had a staph infection and broken rib and it was a miracle that they even made it to fight night. It’s always the best camp they’ve ever had, they’ve never been in this good of shape, and the weight cut was a breeze. The more I think about it, sports video games and their marketing leading up to release is like listening to a fighter about to step into the Octagon on fight week.
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